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They include "Vampire Killer" and "Bloody Tears" from the very first episode, "Beginning" from Castlevania III: Dracula's Curse, and "Dance Of Illusions that debuted in Dracula X: Rondo of Blood.
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There are several tracks featured within that fans of the series should immediately recognise. This is the main issue I have with this soundtrack, so let's take a look at the stage themes. Most of the rest of the score takes the same approach except through arranging past Castlevania themes. It's another of those ones which could straight come from Michiru Yamane. "Gallery" is one of the most beautiful pieces from the score with lush woodwind, harp, and violin segments. It fits well as it symbolizes Aeon's trial quite nicely without being too aggressive or pulsive it's instead more sorrowful and intent.
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Track 17 takes the opening motif and transforms it into a more slowly and string-oriented version. The piece sets also the atmosphere for the remaining tracks with its mixture of gothic and rock elements. That said, it is one of the strongest opening themes in the series and that it's a warm welcome after some stereotypical ones from Michiru Yamane. It's one of several original themes by Yasushi Asada, but if you listen carefully you can hear some similarities to series' veteran Michiru Yamane, who I expect was the source of inspiration for his composition. "Darkness of Fear" opens the soundtrack and game as well with a climatic composition of orchestral sounds and fast-paced percussion. Let's check out the latest installment in the Transylvania saga! Body It includes arrangements of classic Castlevania tunes from the entire series paired with a handful original compositions for the game. Yasushi Asada, a member of the music production company noisycroak, was responsible for the musical score under the direction of Hideki Sakamoto. The game uses a similar system as Square Enix's Dissidia Final Fantasy the player controls characters from Castlevania's history, each with their own story, who fight against each other on familiar locations. In the midst of 2008, he announced that Castlevania Judgment would mark the series' debut on the Wii console and that it'd actually be a 3D fighting game for the first time in the long-running action series. Producer Koji Igarashi wouldn't be Igarashi without any surprises.
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